Best to worst, left to right: Dexterity, Strength, Constitution, Charisma, Wisdom, Intelligence
Alignment - Lawful Neutral Background - Hermit
Life of Seclusion - Needed a quiet place Personality Trait - I feel tremendous empathy for all who suffer Ideal - Self-Knowledge. If you know yourself, there’s nothing left to know. Bond - I entered seclusion to hide from the ones who might still be hunting me. I must someday confront them. Flaw - Difficult to communicate with others. Largely Apathetic to events at large, even in spite of personal sympathies. Is prone to potential extreme risk of temptation with regards to rarer fruits or grasses.
Role: Enchanter: Figgy can make move any living plant. How much it can move depends on it's suppleness - he can make vines and grass move quite well but tree branches can only bend to their limit. Some other uses include: Making tangles so anything running over grass becomes stuck or slowed (depending on its size). Figgy can also make 'constructs' out of bone or wood, with intertwining vines (or twine) acting as the muscles. He currently has two: Arty (a skeleton with the body of a babboon, the head of an ibex and the a tail that is a snake), and Babla, largely made of elephant bones. He must remain in sight of them in order to control them properly (he can't 'see through their eyes' or anything) and can only control a few at a time, more if he's not needed to move himself.
Flaw(s): Gluttony, slothfulness, greed... when it comes to food. Manic personality, a little full of himself. Adverse to physical exertion. Figgy always looks for the easiest way to do something. This is usually a benefit to him but hasn't helped him keep a trim figure.
Now we have 4 players with 5 npc, heres the breakdown:
3 carnivores and 2 herbivores, 0 omnivores
Well thats going to be interesting. Be aware of others flaws, some could put you in bad situations. herbivores be aware of not only other predators but even those in your group.(special reasons) Predators you still need to hunt but DO NOT HUNT IN NO HUNTING ZONES. They'll be posted in specific areas however, you can still get food in these places.
You're just begging me to make another character...aren't you? Edit: Nvm, just saw the 5 charrie limit and I want to save some room for others or other multi's by others if interested. Ignore that first part!
I figured from the original description that friendlies would be shaky at best. Kinda makes me feel like the evil guy in a party of good people...only good people tend to not potentially eat others but that is besides the point xD.
Everyone loves a good challenge though right? Some spicy material for some potential story or character interaction with leaf eaters in the party. No, I don't go good with spices! GAWD, Don't look at me like that Q.Q
Best to worst/Left to right - Constitution, Strength, Dexterity, Intelligence, Charisma, Wisdom
Alignment - Chaotic Good Background - Soldier
Specialty - Cavalry Personality Trait - Morose behavior, slow to make new friends after previous losses. Ideal - To lay down life in the defense of others Bond - Will never forget his previous failures so as to not repeat them. Flaw - Predatory Suspicions can make cooperation difficult at times, though herbivores are not free of his suspicion themselves. Rushes to conclusions and often with physical violence. Though he hides it well, his psyche and emotions are not as strong as his physical body.
Predatory Suspicions can make cooperation difficult at times, though herbivores are not free of his suspicion themselves. Rushes to conclusions and often with physical violence. Though he hides it well, his psyche and emotions are not as strong as his physical body.
"Lions usually hunt at night. Their prey includes antelopes, buffaloes, zebras, young elephants, rhinos, hippos, wild hogs, crocodiles and giraffes. But they also sometimes eat smaller prey like mice, birds, hares, lizards, and tortoises."
Thank you for your patronage animal facts guide
Macam i just realized that okapi are not on this list
Also their are recipes your characters can learn for food and other things, just don't lose them. Also making a meat and plant list, the rarer the more delicious and more expensive to buy/sell
Okapi aren't on the list probably because they are rare
As for hunting, anyone can hunt. Catching or bringing down however is another matter. Cape Buffaloes can hold their own against just about anything, maybe save for Crocs. They aren't easy to take down by most of their predators in anything other than old/newborn calves.
"Other than humans, African Cape buffaloes have few predators and are capable of defending themselves against (and killing) lions."
An interesting group I'M TRYING TO PROVIDE DARN IT
What can I say? I love a little conflict. With a tiny spice of danger.
Every story has a beginning. Your character’s background reveals where you came from, how you became an adventurer, and your place in the world. Your fighter might have been a courageous knight or a grizzled soldier. Your wizard could have been a sage or an artisan. Your rogue might have gotten by as a guild thief or commanded audiences as a jester. Choosing a background provides you with important story cues about your character’s identity. The most important question to ask about your background is what changed? Why did you stop doing whatever your background describes and start adventuring? Where did you get the money to purchase your starting gear, or, if you come from a wealthy background, why don't you have more money? How did you learn the skills of your class? What sets you apart from ordinary people who share your background? I copied this cause im lazy in typing
hey shade, just a friendly telegram, don't forget to post your background so i can pen it in the book of life.
Should i make a book of death?
Note: Sorry for late post, ive been working for the next 3 days so if you don't get a reaponse from me for a couple of hours, blame work... Also i need to stop lollygaggin my essay thats going to be due in 3 days...i hate essays.